Posts Tagged ‘ Wii ’

The Return of Samurai Shodown

by gustavo | May 17, 2006 in Interviews | Comments Off

At E3 I had a brief interview with SNK’s President
Ben Herman on the Samurai Shodown series.

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During E3 I was fortunate enough to get my hands on the new Nintendo Wii in order to try out a game that just may be one of the system’s killer apps. Red Steel is a first person shooter set in modern day Tokyo; it is being developed by Ubisoft. The game makes excellent use of the system’s unique controller (affectionately referred to as the Wii-mote) for aiming, moving, and shooting.

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Sony STEALS Nintendo’s controller!

by Jason Ward | May 8, 2006 in Consoles | Comments Off

In an act that should piss off gamers everywhere, Sony has OFFICIALLY stolen Nintendo’s controller idea. You read right, folks: PS3′s controller will duplicate the functionality of Nintendo’s Wii controller, sensing direction and position in 3D space. Howard Stringer even went so far as call it “Sony’s Innovation”.

This news is beyond pathetic.

Nintendo Wii: Revolution Begins

by Jason Ward | April 27, 2006 in Consoles | Comments Off

In an entirely unexpected announcement this morning, Nintendo has unveiled the release name of the console formerly known as “Revolution” : The Nintendo Wii.

According to a cute animated release on Nintendo’s site, the name is pronounced “We” and is chosen for numerous reasons, including ease of pronunciation regardless of language, representation of the system’s unique Dual-Controller system and a bunch of other stuff you can read for yourself.

I’m not sure I hate the name, but I’m still pretty attached to Revolution. Either way, this is THE console to pick up for unique games in the coming generation. Can’t wait to see what happens.

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