Posts Tagged ‘ Kukuk ’

Soon, crazy people will be hitting the streets.

(UPI) The Government has reported in a national warning, “All of our public use loony bins are now full”, as told by a top official, Ima N. Ocrasi. Ms. Ocrasi went on to say: “Most soft walled bins only hold about 10-20 people, maximum. It’s not like the old days when you could forcefully stuff in several hundred. We now have fire regulations to observe.” The bins, which by law are expected to allow some minor comforts of life for the modern loon, are equipped with all sorts of modern luxuries, such as easily smearing Gov’t cheese, televisions and automated medication dispensers; oddly enough looking not too different from modern work cubes, but with far, far more luxury.

“Now that the Government bins are full we will need to find other locations, and seek other resources to place individuals who lack the ability to ‘function normally’ in our oblivious, nutball society. Currently, we are considering electoral options, as we have previously utilized this method with a specific individual on a 8 year trial basis.” Said Ms. Ocrasi.

In some Bad Company

by | July 15, 2008 in Consoles, Game Design Talk | Comments Off

A moderate review of Bad Company, and critique of current FPS’s.

When I first started playing single player Bad Company, I suppose I was really looking for something a bit more… innovative, which it is not. It offers modern physics and real world destruction, but the plot remains not too different from an old Soldier of Fortune (+ 5 other games, & stir) rehash with some buddies (COD2, anyone?). About 1/2 the game is fighting in small towns, with some forays using vehicles, like a boat. Then come obligatory ‘change it up because it’s getting boring’ tank level, ‘helicopter level’, ‘no buddies level, etc.
Lets not forget the oh-so-typical boss battle at the end, which in my opinion IS a direct rip from Soldier of Fortune Double Helix.

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Video Game Violence?

by | December 6, 2007 in Industry Blog | Comments Off

In this modern society in which we live, much is made of violence, fingers are constantly pointing as to “the cause”. Many people have long shouted (angrily) concerning world peace, but easily maintain belief that all stories (book, movie, legend, religion) actually require conflict. Add to this the concept that many individuals are also somewhat insulated from bludgeoning their own food, and have managed to forget a very troubled earth history involving thousands of wars, and the discussion takes on a somewhat pointless tone.

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