Posts Tagged ‘ independent developer ’

To XNA with Love: Clover

by | January 13, 2009 in Indie Games, Press releases | Comments Off

39  180x120 clover To XNA with Love: Clover The web is semi abuzz with the news that Indie Studio Binary Tweed has announced an ambitious new XNA Community Games Project: Clover. The game is described as being laced with political themes, which sounds like it could make for an interesting bit of storytelling. The art is all done in a watercolor style and looks nice overall, though to be honest I feel like there should be some depth or perspective or something, I’m not quite sure. Work in progress, though, and a screenshot often fails to convey a game’s look in motion.

What’s most important, though, is that Binary Tweed appears to be taking the development of small Indie Games quite seriously, which I think is going to be a very wise move as Community Developed content moves forward in importance. To date, most of the XBLC games I’ve seen have been interesting from a “share and examine” point of view, but there are very few I’d feel good about paying money for (It’s quite unfortunate that Microsoft doesn’t allow indies to release games on the service for free). However, from the early looks and description of Clover I hope that I’ll be pleasantly surprised when it finally releases this quarter.

Good luck, Binary Tweed, we’re rooting for you!

35  100x75 wog Review: World of Goo (WiiWare, PC) If you haven’t already done so, turn on your Wii or PC and download 2DBoy‘s masterpiece of game design, World of Goo right now. Yes, it really is that good.You may have seen review scores elsewhere: 9, 9.5, 10–and it deserves every single one of them. While we don’t do numeric scores here, if we did you could rest assured that World of Goo would get an 11. And a half. I’m sure you’re asking in your very best faux Eric Cartman voice, “But why?” Well let me tell you.

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