I recently had the opportunity to review Pokemon Soul Silver, the newly remade version of Gameboy Color classic, Pokemon Silver. I have some experience with the series, having previously played through Pokemon Diamond, which was part of Generation 4 of the Pokémon series, along with Pearl and Platinum. The new version of the game introduces 3D animation into the gameplay mix, creating an impressive visual experience.
As a fan of the Pokémon franchise, having played through at least one game from each generation, I really enjoyed this game. There are a number of new and different gym puzzles this time around, which make the game more interesting and fun. The new story line in the game was great, and added positively to the overall experience. You play as a 10-year-old, trainer on a quest to save the world from two very destructive Pokémon™, Dialga and Palkia, who control time and space. You’ve already seen them: they are the mascots for these remakes, appearing prominently on the front of the box. Giratina is the mascot for Platinum, and controls the Distortion World. It’s a little mind blowing that a 10-year-old kid would be given this kind of power and responsibility, however as with any sequel, they always look for bigger and better. And oh how they get better and better!
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It’s fair to say that Mass Effect 2 is a pretty awesome game. So awesome, in fact, that if the ‘net could burst from an overfilling of positive reviews, this is the game that would have doomed the whole damn thing. Going into the experience I wasn’t really sure what to expect. I’d finished the first Mass Effect, and while it was a pretty good game I felt like it lacked in a few areas, not the least of which was a dry-as-dirt first quarter spent wandering the Citadel like a chimp on a banana hunt. So it goes without saying, then, that when I approached the new Mass Effect I was pretty much steeled for a dull introduction to what would eventually be revealed as a pretty good game.
I was wrong. Mass Effect 2′s intro is among the most exciting, gripping, well executed game opener’s I’ve ever seen. If it had been a CG cut scene I’d have been on the edge of my seat, but getting to actually play through that explosive, shocking–the list of adjectives could go on for days–introduction, well…had me on the edge of my seat, fiddling with thumbsticks as I desperately tried to save Commander Shepard and her crew from certain doom.
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In a word. Fun!
For a Beta, it’s pretty well rounded with just some minor things I noticed that will probably be fixed before release. I witnessed multiple grenades bouncing up after hitting stairs in at least one level. I’m pretty sure those things are heavy and gravity pulls the other way, as a rule. The four major ”classes,” “power ups,” (whatever they’re calling them this time around), aren’t as balanced as they could be, either. The player choses which “class” they’ll play at the beginning of the match and after death, right before respawn, which helps to somewhat balance them out, but it’s easy to see which are more advantageous than others. In their own right each is pretty useful, though the one that stands out as the most useful is the shield. Basically you get limited god mode for a short time; you can’t move but no one can kill you, either (from what I’ve seen.) The next standout is the cloak, which draws attention mostly for its flaws. I say flaws because, as I’d sit motionless in the cloak, I’d inevitably be sniped (headshot) from all the way across the map after having just watched the shooter spawn, after I cloaked… The other two powers sprint and the jetpack, are pretty balanced, each with their obvious advantages and disadvantages.
All in all I’m impressed with the beta so far, and look forward to playing the “gold” version with its various problems hopefully ironed out. Visually the beta has smooth, crisp graphics and familiar gameplay, with a blend of new and old weapons. The biggest problem I have with it is that, like many other online multiplayer games, there is no way to filter out players who have no lives and have spent the last eight years of their lives playing Halo ad nauseum, practicing their e-penis waving skills. The only time they are in any danger of losing is if a scenario works out as a 4v1 and they run out of ammo.
Beta is fun, can’t wait for release!
Everyone at some point in their lives wants to improve their health, but adapting to a more healthy life style entails a lot of details. Eating healthier and being more physically active can be somewhat of a challenge when we’re not used to it. Honestly, I cannot remember nor do I have the time every day to journal about what I ate, how many calories I consumed or if participated in any exercise activities. I’ve attempted to keep track of my daily progress, but in the face of a busy life I haven’t had much luck. Hey, tracking this stuff is important to me, not only to see how far I come in the end, but to focus on my ultimate goal. So, I decided to hire myself the most affordable personal coach a person on a budget-especially my budget, oh paycheck granting gods-can buy.
My personal coach goes by the name of “My Weight Loss Coach” (Ubisoft). It’s a fun way to keep track of your progress to becoming a healthier individual! The game comes with a pedometer which you plug into the Nintendo DS on a daily basis to keep track of the distance traveled throughout the day. In my first two days I managed to climb Mount Everest without even having to pack for the trip…hey what more can a person ask for? It has motivated me to keep on walking, take the stairs at the office, park further away, and to go that extra lap around the block, just to get those steps adding up on the pedometer. I want to see what else I can climb!
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