110  320x240 soulsilver boxart Review: Pokemon Soul Silver I recently had the opportunity to review Pokemon Soul Silver, the newly remade version of Gameboy Color classic, Pokemon Silver. I have some experience with the series, having previously played through Pokemon Diamond, which was part of Generation 4 of the Pokémon series, along with Pearl and Platinum. The new version of the game introduces 3D animation into the gameplay mix, creating an impressive visual experience.

As a fan of the Pokémon franchise, having played through at least one game from each generation, I really enjoyed this game. There are a number of new and different gym puzzles this time around, which make the game more interesting and fun. The new story line in the game was great, and added positively to the overall experience. You play as a 10-year-old, trainer on a quest to save the world from two very destructive Pokémon™, Dialga and Palkia, who control time and space. You’ve already seen them: they are the mascots for these remakes, appearing prominently on the front of the box. Giratina is the mascot for Platinum, and controls the Distortion World. It’s a little mind blowing  that a 10-year-old kid would be given this kind of power and responsibility, however as with any sequel, they always look for bigger and better. And oh how they get better and better!

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Mass Effect 2 Review

by Jason Ward | May 11, 2010 in Console Games, Consoles, Gaming, Reviews | Comments Off

Evil Shepard

 It’s fair to say that Mass Effect 2 is a pretty awesome game. So awesome, in fact, that if the ‘net could burst from an overfilling of positive reviews, this is the game that would have doomed the whole damn thing. Going into the experience I wasn’t really sure what to expect. I’d finished the first Mass Effect, and while it was a pretty good game I felt like it lacked in a few areas, not the least of which was a dry-as-dirt first quarter spent wandering the Citadel like a chimp on a banana hunt. So it goes without saying, then, that when I approached the new Mass Effect I was pretty much steeled for a dull introduction to what would eventually be revealed as a pretty good game.

I was wrong. Mass Effect 2′s intro is among the most exciting, gripping, well executed game opener’s I’ve ever seen. If it had been a CG cut scene I’d have been on the edge of my seat, but getting to actually play through that explosive, shocking–the list of adjectives could go on for days–introduction, well…had me on the edge of my seat, fiddling with thumbsticks as I desperately tried to save Commander Shepard and her crew from certain doom.

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Halo Reach

In a word. Fun!

For a Beta, it’s pretty well rounded with just some minor things I noticed that will probably be fixed before release. I witnessed multiple grenades bouncing up after hitting stairs in at least one level. I’m pretty sure those things are heavy and gravity pulls the other way, as a rule. The four major ”classes,” “power ups,” (whatever they’re calling them this time around), aren’t as balanced as they could be, either. The player choses which “class” they’ll play at the beginning of the match and after death, right before respawn, which helps to somewhat balance them out, but it’s easy to see which are more advantageous than others.  In their own right each is pretty useful, though the one that stands out as the most useful is the shield. Basically you get limited god mode for a short time; you can’t move but no one can kill you, either (from what I’ve seen.) The next standout is the cloak, which draws attention mostly for its flaws. I say flaws because, as I’d sit motionless in the cloak, I’d inevitably be sniped (headshot) from all the way across the map after having just watched the shooter spawn, after I cloaked… The other two powers sprint and the jetpack, are pretty balanced, each with their obvious advantages and disadvantages.

All in all I’m impressed with the beta so far, and look forward to playing the “gold” version with its various problems hopefully ironed out. Visually the beta has smooth, crisp graphics and familiar gameplay, with a blend of new and old weapons. The biggest problem I have with it is that, like many other online multiplayer games, there is no way to filter out players who have no lives and have spent the last eight years of their lives playing Halo ad nauseum, practicing their e-penis waving skills. The only time they are in any danger of losing is if a scenario works out as a 4v1 and they run out of ammo.

Beta is fun, can’t wait for release!

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Hey E3…Show Me Some Skins!

by Juliet Flores | June 7, 2009 in Industry Blog | Comments Off

Hi boys and girls, got your attention? Alright, lately have you been thinking to yourself, “Hmm…my precious electronic game system/digital device needs a change of style.” Well if it’s some cool graphic artistic change you are longing for then worry no more. I took it upon myself this E3 to walk the many miles, battle the crowds, all in search of some of the coolest kick ass items out there to give our beloved electronics that awesome artistic feel without having to break out the magic markers.

Check out Gametech’s Wasabi at http://www.my-wasabi.com/ these guys carry some of the coolest Japanesque style. They have taken some of the most beautiful Japanese art designs and produced useful products, some of the best and most colorful I have ever laid eyes on. They have taken beautiful prints and applied them for use on important items, such as the Xbox 360, IPod nano 4G, PSP, PS2 & 3 and the Wii. Thanks to Wasabi we can have beautiful prints on more items then just a poster on the wall.

Not only are their styles beautiful their prices are affordable and you get great style.  Wasabi’s prices are more affordable than the skins and cases I have seen at the mall. I can afford to purchase more great looking skins and cases with Wasabi compared to what is offered in stores. If the people back at Wasabi are as polite and easy to talk to as the guys working the E3 booth, I know this is one company I definitely want to deal with.

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